Recently, I've been figuring whats the most profitable way to sell dukkas. Here's what I found;
- It's the best to sell them when they are in demand, i.e when a dukka ship item is retiring. Especially expensive ones.
- To calculate if its worth converting your smaller dukkas into larger ones, use a calculator. Multiple the current one dukka price to whatever higher value dukka. More often than not, it's worth converting.
- You'll often find that wanted ads on dukkas are lowballing when you do these calculations, so sell wisely. As economy says, you should charge more when you make matters more convenient for others.
-When calculating a high dukka (10 and over) value for conversion, make sure to take 10% off. Putting those into the dukka coin balance will do this.
Disclaimer: YES, my account will still stay up for the poison pit guide and in case I want to show off my work.
Ok, it seems you guys assume I'm leaving it's because of real life matters. It's not. I don't even have much focus in real life. I'm stuck in that...paused phase.
Sure, some of my gripes of the site may be improved one day (bad flash games along with the point system, many bad quests, clunky trade system, primitive forums, and the yet still unfinished battle system).
But I simply find this type of game a boring RNG grindfest (or a waitfest. And the security codes are awful. Even the pictures were better). It doesn't matter what features are added or changed, it's the nature of this game. I simply played mara as a way to get a feeling of accomplishment. But it didn't improve me as a person in any way. I just ate away time of my life. Real accomplishments aren't climbing up a flight of stairs looking for the occasional dropped coin...they're a mountain climb.
I'm not taking this site seriously anymore. I may come back to show and do art related matters. I'm not staying for the social aspects, as I'm not that kind of person (other than it would give me the tendency to do the grueling dailies again).
So, to explain what I'll be doing instead; Playing more skill based games, doing videos of them, working on my art, and perhaps even business related ventures.
Maybe I'll have a personal website one day if you want to contact me for whatever reason.
You may have noticed I moved virtually all 1mp food from the cheapest poison pit guide to here. That's because I don't want them to inflate. Anyway, here's a bunch of 1MP food. You may be able to find these at the pot of gold too!
Test your strength potato Test your strength pearl Trash potato
I know Ian has a lot on his hands, and I appreciate all the work. However, there's these elephants in the room that have been irritating me long enough. It's these particular few quests that aren't/rarely worth it, or ask for such ridiculous items you're like "Are you serious?".
1. Personal trainer is no longer trash. Great!
2. Santa Claws: It's also trash. I can understand why this is still the way it is; it used to be good with most toys being cheap. But now this isn't the case anymore. Most plushies are now over 5k with the increased selection of plushies, plushie collections, and now the new played toys collection. Solution: Increase plushie odds from the machine/s, increase this quest MP payout and maybe even a random chance of him giving out exclusive prizes - perhaps little presents that contain goodies.
3. Hump racing: Yet another trash quest. The chances of getting rewarded greatly is very low. 30 in 1 chance to win a measly 15k? Seriously? And the coupons have shot down to 1mp, as I exactly predicted. Newth racing is way better, which is much cheaper with greater odds. 2 in 1 chance to earn 3k with 1.5k, or spend 9k with a 2 in 1 chance to earn 1k? The fact is, drinks are so expensive as there are three quests that specialise in asking for them (with Boraks Brew being the only one actually worth it), not to mention marapops being in demand for recycing prizes. Honestly I never liked the concept of this quest at all, since Puchalla Inn quests were expensive enough to complete. Solution: More consolation prizes, increase odds and mp payout. And NO MORE beverage quests. Which brings me onto..
4. Puchalla Inn: Another bad quest. Thanks to Boraks Brew and Hump racing, this quest is even worse. Why bother getting charisma and risking loss of MP, when I can get it cheaper/for free at murfin madness, school or the gullotine? I can't even choose which pet to gain charisma on. Jobs don't pay out very much anyway. Solution: The chance to win some exclusive gourmet drinks and increased MP payout. Increase job payout too (especially because of the influx of rare school supplies) and let me choose which pet to gain charisma on.
5. Eleka prison: Ridiculously expensive items I never supported the idea of gourmet minipet food, because now it will give Ian yet another job to code out super expensive/UB items. Solution: Put a SS price cap on the items needed, and perhaps increase payout, now that RP is in higher demand. Also release more common, NON-GOURMET minipet food. Making it gourmet just increases the demand for the items in question and makes feeding the minis a gauranteed waste of MP, hence less doing the quest.
The Sewer monster used to be listed here, but now it no longer asks for ridiculously expensive gumballs. Hoorah!
Show your support for fixing the awfulness of these quests by commenting here.
Find the other poison pit guides too cluttered or expensive? You're at the right place now!
If you want to put this on your blog, please link to it instead! That makes sure you don't need to update it (or it doesn't rot from outdatedness). Better yet, you could bookmark this page.
MEGA price revision! Much inflation to be had. Some items removed due to huge price increases. Added Rune Amulet.